The Virtual Reality world has been heating up with more and more users coming online, as headsets and platforms continue to gain acceptance. This market space has also given rise to a new and interesting asset - Virtual Real Estate.
As early as 2003 companies like Linden Labs (developers of Second Life) were already monetizing virtual land purchases and content for VR users. The platform continues to be a way for users to make money from virtual content. Because users can create content within the platform and then have copyright ownership, they are able to virtually own and monetize what they create.
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